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allumo666 (Member) 9/28/2011 7:03 AM EST : build for artificer
allumo666
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since you guys are more advanced on ddo understanding than i would like to see what you can come up with a build for a pure artificer race warforged

Characters: Kror Allumo Quenistil Worik
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Circle&Tantrum&Earthchild (SuperAdmin) 9/28/2011 9:13 AM EST : RE: build for artificer

Circle&Tantrum&Earthchild
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Heres my first take on artifacer reasonable survivability good dps repeater and blade barrriers of doom lol.

Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page  

Level 20 True Neutral Warforged Male
(20 Artificer)
Hit Points: 282
Spell Points: 1177

BAB: 15/15/20/2525
Fortitude: 10
Reflex: 10
Will: 11

              Starting    Feat/Enhancement
Abilities    Base Stats    Modified Stats
(32 Point)    (Level 1)      (Level 20)
Strength            8                10
Dexterity          16                19
Constitution       16                19
Intelligence       18                26
Wisdom              6                 8
Charisma            6                 8

Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
 
              Starting      Feat/Enhancement
             Base Skills  Modified Skills
Skills       (Level 1)      (Level 20)
Balance            5              16
Bluff              -2             0
Concentration      7              28
Diplomacy          -2             0
Disable Device     8              32
Haggle             -2             23
Heal               -2             0
Hide               3              5
Intimidate         -2             0
Jump               0              12
Listen             -2             4
Move Silently      3              5
Open Lock          7              28
Perform            n/a            n/a
Repair             4              9
Search             8              32
Spot               2              23
Swim               -1             1
Tumble             4              6
Use Magic Device   2              27
 
Level 1 (Artificer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Disable Device (+4)
Skill: Jump (+1)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot
 
Level 2 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 3 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
 
Level 4 (Artificer)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Augment Summoning
 
Level 5 (Artificer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 6 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Rapid Shot
 
Level 7 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 8 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Extend Spell
 
Level 9 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Maximize Spell
 
Level 10 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 11 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 12 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Empower Spell
Feat: (Selected) Improved Critical: Ranged Weapons
 
Level 13 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 14 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 15 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Precise Shot
 
Level 16 (Artificer)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Listen (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Improved Precise Shot
 
Level 17 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 18 (Artificer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Quicken Spell
 
Level 19 (Artificer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 20 (Artificer)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Listen (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Weapon Focus: Ranged Weapons
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Damage Boost III
Enhancement: Artificer Damage Boost IV
Enhancement: Artificer Extra Action Boost I
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Attack II
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Artificer Battle Engineer I
Enhancement: Uncaring Master
Enhancement: Arcane Empowerment
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Use Magic Device I
Enhancement: Improved Use Magic Device II
Enhancement: Improved Use Magic Device III
Enhancement: Improved Use Magic Device IV
Enhancement: Kinetic Spellcasting I
Enhancement: Kinetic Spellcasting II
Enhancement: Kinetic Spellcasting III
Enhancement: Kinetic Spellcasting IV
Enhancement: Kinetic Spellcasting V
Enhancement: Kinetic Spellcasting VI
Enhancement: Reconstructive Spellcasting I
Enhancement: Deadly Kinetics I
Enhancement: Deadly Kinetics II
Enhancement: Deadly Kinetics III
Enhancement: Deadly Kinetics IV
Enhancement: Deadly Kinetiics V
Enhancement: Deadly Kinetics VI
Enhancement: Mighty Reconstruction I
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Repair Manipulation I
Enhancement: Repair Manipulation II
Enhancement: Repair Manipulation III
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V
Enhancement: Repair Manipulation VI
Enhancement: Repair Manipulation VII
Enhancement: Artificer Energy of Creation I
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Warforged Constitution I
Enhancement: Warforged Healer's Friend I

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allumo666 (Member) 9/28/2011 10:25 AM EST : RE: build for artificer
allumo666
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tks however must say a bit squishy for end game. and lookin at sp bar dont you think maximeze feat may be of almost no use for artificers?

Characters: Kror Allumo Quenistil Worik
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allumo666 (Member) 10/1/2011 11:21 PM EST : RE: build for artificer
allumo666
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just out of curiosity what can you came up to multi class artificer?

Characters: Kror Allumo Quenistil Worik
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Circle&Tantrum&Earthchild (SuperAdmin) 10/2/2011 10:37 AM EST : RE: build for artificer

Circle&Tantrum&Earthchild
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Two words blade barrier if you dont think maxmise is worth it your kidding yourself you may have less sp then a fvs but your blade barriers hit twice as hard. At first look for engame splashed artifacer 16 artifacer 2 fighter 2 monk seems alright 3 extra feats evasion and a few extra hp all you really lose is the capstone and a few enhancment lines and 120 sp but 3 feats is much better then 120 sp.

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Caellwin (Member) 10/3/2011 10:50 AM EST : RE: build for artificer

Caellwin
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i'd be interested in that build
say half-elf or human
16/2/2 atrificer/monk/fighter

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Circle&Tantrum&Earthchild (SuperAdmin) 10/29/2011 2:25 AM EST : RE: build for artificer

Circle&Tantrum&Earthchild
Posts: 122
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the stats are a bit messed up could be fixed if i knew what tomes ext the level order is for endgame wont be as easy to level as if you put first 16 levels artificer for blade barrier pre 20 ofc and the mental toughnesses i put in just because  somone commented that this split has less sp then pure artificer now it has the same sp. build around max dps principle blade barrer dc will only be around 35 wizzard pastlives just don't work that well with artificer after the first one tho i must admit those free magic missile clickies will rape lol. Since i know you don't use quicken and proly a good thing since youl use scrolls to heal most of time anyway prolly best not to bother with quicken however that just made me realise i forgot scroll mastery in enhancements. if you plan on being artifacer for a logn time ide consider lesering out some levels to pick up sorc or ranger pastlife +2 ranged dmg or +1 evoc dc and 20 sp also with sorc pastlife you could take the sorc buyable somewhere maybe isntead of a mental toughness for some fun clickies since it is basicly mental toughness anyway.

Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page  

caellwin chubaka
Level 20 Lawful Neutral Half-Elf Male
(2 Fighter / 2 Monk / 16 Artificer)
Hit Points: 321
Spell Points: 1110

BAB: 15/15/20/2525
Fortitude: 15
Reflex: 13
Will: 13

              Starting    Feat/Enhancement
Abilities    Base Stats    Modified Stats
(36 Point)    (Level 1)      (Level 20)
Strength            8                10
Dexterity          16                21
Constitution       16                18
Intelligence       18                27
Wisdom              8                10
Charisma            8                10

Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
 
              Starting      Feat/Enhancement
             Base Skills  Modified Skills
Skills       (Level 1)      (Level 20)
Balance            4              21
Bluff              -1             1
Concentration      7              29
Diplomacy          -1             1
Disable Device     8              32
Haggle             3              23
Heal               -1             1
Hide               3              6
Intimidate         -1             1
Jump               -1             23
Listen             -1             1
Move Silently      3              6
Open Lock          7              29
Perform            n/a            n/a
Repair             4              9
Search             8              32
Spot               3              24
Swim               -1             1
Tumble             4              7
Use Magic Device   3              24
 
Level 1 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Point Blank Shot
 
Level 2 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 3 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Past Life: Arcane Initiate
 
Level 4 (Monk)
Skill: Balance (+5)
Skill: Jump (+4)
Feat: (Monk Bonus) Toughness
 
Level 5 (Artificer)
Skill: Disable Devicce (+2)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Artificer Bonus) Extend Spell
 
Level 6 (Artificer)
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Maximize Spell
 
Level 7 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 8 (Monk)
Skill: Balance (+3)
Skill: Jump (+7)
Feat: (Monk Bonus) Toughness
 
Level 9 (Artificer)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Rapid Shot
 
Level 10 (Fighter)
Skill: Balance (+3)
Skill: Jump (+2)
Feat: (Fighter Bonus) Precise Shot
 
Level 11 (Artificer)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Artificer Bonus) Augment Summoning
 
Level 12 (Artificer)
Skill: Concentration (+5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness
 
Level 13 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 14 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 15 (Fighter)
Skill: Balance (+1.5)
Skill: Jump (+5)
Feat: (Selected) Improved Mental Toughness
Feat: (Fighter Bonus) Improved Precise Shot
 
Level 16 (Artificer)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Artificer Bonus) Spell Focus: Evocation
 
Level 17 (Artificer)
Skill: Balance (+0.5)
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 18 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic DDevice (+1)
Feat: (Selected) Greater Spell Focus: Evocation
 
Level 19 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
 
Level 20 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Jump (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Empower Spell
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Attack II
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Battle Engineer I
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Greater Adaptability Dexterity I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Kinetic Spellcasting I
Enhancement: Kinetic Spellcasting II
Enhancement: Kinetic Spellcasting III
Enhancement: Kinetic Spellcasting IV
Enhancement: Deadly Kinetics I
Enhancement: Deadly Kinetics II
Enhancement: Deadly Kinetics III
Enhancement: Deadly Kinetics IV
Enhancement: Deadly Kinetics V
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Artificer Energy of Creation I
Enhancement: Half-Elf Rogue Dexterity I
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Artificer Intelligence III
Enhancement: Fighter Toughness I
 

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